To build with uloggd
Start with the overview
What a key can do, the first request and the shape of every answer.
Choose the right permissions
Each scope, what it opens and why to ask only for what you need.
Authentication
The header, the token's shape and what each refusal means.
API reference
Every resource and endpoint, with parameters and limits.
Publish a game on Arcade
Hosting, the SDK, identity and review, from the first build to live. Invite-only preview.
The Arcade SDK
Every command, event and error of @uloggd/arcade-sdk, and the mock for offline development.