To build with uloggd

  • Start with the overviewWhat a key can do, the first request and the shape of every answer.
  • Choose the right permissionsEach scope, what it opens and why to ask only for what you need.
  • AuthenticationThe header, the token's shape and what each refusal means.
  • API referenceEvery resource and endpoint, with parameters and limits.
  • Publish a game on ArcadeHosting, the SDK, identity and review, from the first build to live. Invite-only preview.
  • The Arcade SDKEvery command, event and error of @uloggd/arcade-sdk, and the mock for offline development.