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Portada de Megamania
Activision1982

Megamania

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NOTA DE LA COMUNIDAD
-/100

Aún sin notas de la comunidad

IGDB70/10010 valoraciones

Sobre el juego

In Megamania, the gameplay resembles that of Space Invaders. Rather than being aliens or spaceships, however, the enemies in this game are various objects such as hamburgers, bow ties, and steam irons. The object is to shoot them down before the energy bar at the bottom of screen is depleted, all while avoiding the oncoming enemies and their own projectiles attacks. Each of the enemies fly in select patterns and as soon as they hit the bottom of the screen, they re-appear at the top until shot by the player. The player's spacecraft depicted in the game is a cross between the U.S.S. Enterprise and Klingon battlecruiser from the Star Trek universe. Gameplay-wise and in terms of graphics, MegaMania bears a very strong resemblance to Sega's 1981 arcade title "Astro Blaster". Both games feature nearly identical patterns of approaching enemies with the player relying on an "Energy" meter. Also, the player's ship bears a remarkable similarity in both games. When Megamania was originally sold, anyone who scored above 45,000 points could send Activision a picture of their screen and become an official Megamaniac. They also would receive an Official Megamaniac emblem.[2] If a player exceeds a score of 999,999 the game ends.

Detalles

Lanzamiento
24 de septiembre de 1982
Géneros
ShooterArcade
Plataformas
Atari 2600Atari 8-bitAtari 5200
Desarrollo
Activision
Publicación
ActivisionPolyvox
Temas
ActionScience fiction
Modos
Single playerMultiplayer

Idiomas compatibles

IdiomaInterface
Audio
Subtítulos
EnglishEnglish (US)Disponible-No disponible-No disponible
CLASIFICACIÓN

Clasificación por edad

Classificação Indicativa: LLClassificação Indicativa · BR

Clasificaciones proporcionadas por IGDB.

DURACIÓN

Tiempo para completarlo

Campaña
-
Con extras
-
100%
-

La duración todavía no está disponible en IGDB.

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