uloggd
HomeSearch the catalogLibraryReviewsListsScreenshotsProfile
© 2026 uloggdv0.1.0Data by IGDB@uloggd
Contact usVerificationAPITerms of UsePrivacy PolicyCookiesChild Safety
uloggd
HomeSearch the catalogLibraryReviewsListsScreenshotsProfile
Sign inSync your journey
↗
Cover of Elude
Singapore-MIT GAMBIT Game Lab2010

Elude

Sign in to track this game.

COMMUNITY SCORE
-/100

No community ratings yet

About the game

Elude aims to raise awareness for depression and to inform about this dangerous illness. It is specifically intended to be used in a clinical context as part of a psycho-education package to enhance friends' and relatives' understanding of people suffering from depression about what their loved ones are going through. Modeling what depression feels like by contrasting it with other mood states (normal and happy), Elude portrays depression metaphorically. The various parts of the game-world represent emotional landscapes that correspond to different moods with the gameplay changing according to mood changes. The core gameplay (i.e. "normal mood") happens in a forest filled with "passion" objects that resonate and act as power ups when one calls out to them. Only when infused with passion is it possible to overcome the obstacles on the way to the tree tops, where one reaches "happiness".

Details

Released
June 30, 2010
Genres
Platform
Platforms
PC (Microsoft Windows)Mac
Developed by
Singapore-MIT GAMBIT Game Lab
Themes
Educational
Modes
Single player
Engine
Adobe Flash Player
PLAYTIME

Time to beat

Main story
-
With extras
-
100%
-

Playtime is not available on IGDB yet.

Similar games

System City2021 · PNWCyberOoh and Aah's Coconutty Bowling2007 · DisneyMickey Mouse: Mickey's Magical Adventure2004 · VTech16 Tales: Vol. 21996 · LightspanSuper Mario Bros. & Friends: When I Grow Up1992 · Brian A. Rice, Inc.