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Cover of Naughty Ones
Melon Dezign1994

Naughty Ones

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COMMUNITY SCORE
-/100

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About the game

The Naughty Ones come under your control in this old-fashioned platform game. Each screen is separate from the others, and involves trying to collect a key and then progress through the exit. Enemies are best dealt with by shooting one of your longer-range weapons towards them and waiting for it to hit them - this will release at least one coin, for points. Improved weapons can be collected, each of which functions for a limited number of shots. Bonus items are often located in the more precarious parts of the level, leading you to choose whether to risk losing a life, and going back to the start of the screen (although previously killed creatures remain dead when you lose a life)

Details

Released
December 31, 1994
Genres
Platform
Platforms
Amiga CD32Amiga
Developed by
Melon Dezign
Published by
InterActive Vision
Themes
Action
Modes
Single playerMultiplayer
PLAYTIME

Time to beat

Main story
-
With extras
-
100%
-

Playtime is not available on IGDB yet.

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