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Cover of Touhou Mukyuushi: Glory of Deep Skies
Team Alternative Ending2019

Touhou Mukyuushi: Glory of Deep Skies

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COMMUNITY SCORE
-/100

No community ratings yet

About the game

Touhou fangame developed by Τeam αlternative Σnding and programmed by Kirbio, Gizmo the Dragon, Aka Kyuketsuki, and Lunarethic. This game features 3 stages (and a 4th unlockable stage) instead of the standard 6. The main gameplay mechanic of Glory of Deep Skies is the Elemental Burst system. If the player collects Elemental Orbs of the same attribute as the one they chose at the beginning of the game, an Elemental Gauge is filled up. Once full, the Elemental Gauge can be emptied for a boost with various duration and effects depending on the attribute chosen, and during this time, all items become life and spell pieces.

Details

Released
March 29, 2019
Genres
ShooterIndie
Platforms
PC (Microsoft Windows)
Developed by
Team Alternative Ending
Published by
Team Alternative Ending
Themes
Fantasy
Modes
Single player
Engine
Touhou Danmakufu
PLAYTIME

Time to beat

Main story
-
With extras
-
100%
-

Playtime is not available on IGDB yet.

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