
Creating experiences based on emotion is our passion. We tell stories in which the players are the heroes: that surprise them, encourage them to consider their feelings and values, and to make them face the consequences of their choices. We create experiences that meaningfully consider personal and social issues. And we find new creative and technical solutions, to challenge ourselves with every game, to explore, invent, create and innovate. This is the DNA of our studio.
Most logged first
Most recent releases with video
25 releases between 1999 and 2026 · peak in 2010 with 4
Where the company's games showed up