uloggd
HomeSearch the catalogLibraryReviewsListsScreenshotsProfile
© 2026 uloggdv0.1.0Data by IGDB@uloggd
Contact usVerificationAPITerms of UsePrivacy PolicyCookiesChild Safety
uloggd
HomeSearch the catalogLibraryReviewsListsScreenshotsProfile
Sign inSync your journey
↗
Cover of Appare! Gateball
1989

Appare! Gateball

Sign in to track this game.

COMMUNITY SCORE
-/100

No community ratings yet

About the game

OK. So croquet may not be a popular idea for a video game, but the Japanese being as Japanese as they are, they went and did it anyway. So what does Appare! Gate Ball have to offer? First up is the choice between action and simulation mode. The main difference that I can make out between the two is that in action mode you have to both aim the shot and set the power, in simulation only the shot aiming is required. Your game is played out in two teams, rather than two individuals, and the members of your team are chosen from a variety of weird and crazy looking characters with varying attributes. Shots are aimed in a simple overhead viewpoint, which then switches to a standard view for the execution of the shot itself. All this is accompanied by a jolly little tune that plays away in the background.

Details

Released
January 22, 1989
Genres
Sport
Platforms
WiiTurboGrafx-16/PC Engine
Published by
Hudson SoftKonami

Supported languages

LanguageInterfaceAudioSubtitles
Japanese日本語Available-Unavailable-Unavailable
AGE RATING

Content rating

Computer Entertainment Rating Organization: AAComputer Entertainment Rating Organization · JP

Ratings provided by IGDB.

PLAYTIME

Time to beat

Main story
-
With extras
-
100%
-

Playtime is not available on IGDB yet.

Similar games

Power League IV1991 · Hudson SoftPower Eleven1991 · Hudson SoftWorld Class Baseball1989 · Hudson SoftPower Tennis1993 · Hudson SoftSummer Games II1985 · Epyx